A newly designed room with hybrid generation 1 and 2 elements
Great for new and veteran players.
With bounty on your heads, you’ve been captured by a crew of deranged pirates. On their journey to turn you in supplies have gotten low so the crew have docked and are off plundering the town’s rum supply. Sunrise is only an hour away, so you’ve broken free from your holding cells and are now rummaging through the ship’s cabin. Hopefully you can escape on to dry land before the pirates return and the ship sets sail once more.